You know, the popular thing to do nowadays among artists seems to be blaming Japanese animation and comics for their own art discrepancies. Kind of like how people, once science was actually utilized, completely threw aside spirituality and religion like it was a huge sack of crap, like OMG I WAS BLIND NOW I SEE just because they didn't think enough to pay attention in the first place (yet another indication of how life should be taken in little steps, not huge steps where you completely miss the in-between), once artists who have spent all their high school time copying Clamp or Sailor Moon or (does anybody do this:) Dragon Ball Z realize that they need to actually develop their own style, with foundations in life and the actual structures of things instead of looking at other pictures (that most manga-ka and artists spent their own time and energy studying life to come up with), they go OMG ANNI MAE IS CRAP, ANNIE MAY HELD ME BACK!!1
(Longest sentence ever.)
When in truth they could have been growing the whole time and drawing their beloved big eyes (that are, in truth, no bigger than most cartoons', while they are a lot more emphasized). Of course, if you spent about five years copying The Simpsons or Futurama, you bet that'd be the only thing you'd be able to draw. And it'd be no one's fault but your own.
But at this point a lot of the people I spent years watching or chatting it up with are like "yeah, I need to grow away from anime..." now that they're reaching the age where they need to hurry and actually be able to do something marketable with their art. Being flexible is key in the first place. Getting my internship, anime almost put me in the hole (and it's sad, how anything even relatively anime-looking, whether it be an underdeveloped person's style or someone who's actually invested time into the overall look, composition, colors of their style, gets pidgeonholed almost into the same thing, where in truth someone who draws anime should be able to draw fairly realistically and diversify). But I grabbed the internship with the former Disney guys because I had other abilities - I could do a lot. I did it by coloring, and I did it by being open and accepting of critique. In turn, they've helped me come a long way in a matter of two months, and while I've hardly had time to show it, it's showing itself bit by bit.
So, nothing limits you but yourself. It comes down to being able to do more than one thing regardless, styles, abilities, as long as you do them well. You should be able to, anyway. I'm schooling for Visual Communications (which I <3) but my passion is in characters and concepts, and having a wide range of skills in design alone just strenghtens my passion further!
Anyway, now that that's out of me, I'm going to post some stuff I made physically a long time ago. :O Some of it a very long time ago.

( Behold! )
I don't get it when people join a lot of art places. That's a lot of different places to mind that your art's been uploaded. Exposure? Wha? Not really.
(Longest sentence ever.)
When in truth they could have been growing the whole time and drawing their beloved big eyes (that are, in truth, no bigger than most cartoons', while they are a lot more emphasized). Of course, if you spent about five years copying The Simpsons or Futurama, you bet that'd be the only thing you'd be able to draw. And it'd be no one's fault but your own.
But at this point a lot of the people I spent years watching or chatting it up with are like "yeah, I need to grow away from anime..." now that they're reaching the age where they need to hurry and actually be able to do something marketable with their art. Being flexible is key in the first place. Getting my internship, anime almost put me in the hole (and it's sad, how anything even relatively anime-looking, whether it be an underdeveloped person's style or someone who's actually invested time into the overall look, composition, colors of their style, gets pidgeonholed almost into the same thing, where in truth someone who draws anime should be able to draw fairly realistically and diversify). But I grabbed the internship with the former Disney guys because I had other abilities - I could do a lot. I did it by coloring, and I did it by being open and accepting of critique. In turn, they've helped me come a long way in a matter of two months, and while I've hardly had time to show it, it's showing itself bit by bit.
So, nothing limits you but yourself. It comes down to being able to do more than one thing regardless, styles, abilities, as long as you do them well. You should be able to, anyway. I'm schooling for Visual Communications (which I <3) but my passion is in characters and concepts, and having a wide range of skills in design alone just strenghtens my passion further!
Anyway, now that that's out of me, I'm going to post some stuff I made physically a long time ago. :O Some of it a very long time ago.

( Behold! )
I don't get it when people join a lot of art places. That's a lot of different places to mind that your art's been uploaded. Exposure? Wha? Not really.
feelin' kinda:
talkative
2 framed the sun | hang the moon
